During the PlayStation 4 live reveal event, developer Sucker Punch took the stage and announced the next game in the Infamous series, Second Son.
They talked about freedom and its cost, asking what would happen if people developed super powers in a world where everyone is being monitored? On that note, they cued a trailer for the game.
The brief video showed a group of security guards in Seattle who suddenly get attacked at their checkpoint. Their assailant can seemingly teleport anywhere he wants to in flashes of smoke and ash, effectively taking out the entire SWAT team in mere seconds.
The video concluded as the mysterious attacker hurled a few fireballs at another security guard, and then proceeded to take his headset and speak into its mic one phrase, “you are not in control.”
Stay tuned on the site for more exciting information about the game as it comes out in the near future.
Senior vice president of story and franchise development Chris Metzen from Blizzard took the stage at Sony’s live event for the PlayStation 4 to announced that the developer is getting back into developing games for consoles starting with the PS4.
He wants to get back to the roots of the company, joking with the audience that Sony and Blizzard plan to take over the world together. The roots of Blizzard like as a console game developer he mentioned.
Metzen also announced the first game Blizzard will be bringing to the PS4, Diablo III, which is set to release on both the PS3 and PS4 excitingly. The game has been completely optimized for consoles, Metzen said, which includes a new control scheme and a new interface.
The will also feature four-player-coop that will let you and your friends battle it out together on a single screen. Metzen says they will announce more at Pax East, but if Blizzard games become a new exclusive for Sony, that will be a major hit on Microsoft, who has yet to still announce anything about a next gen console.
Sony announced that a huge number of third-party partners have been confirmed to be on board with the PlayStation 4 come launch time via a slide during the live reveal. The image is above.
Complete list of partners:
- 2K Games
- 505 Games
- Arc System Works
- ASCII Media Works
- Avalanche Studios
- Bethesda Softworks
- Blitz Games Studios
- Bohemia Interactive
- Crafts & Meister
- D3 Publisher
- Double Fine
- Electronic Arts
- From Software
- Grasshopper Manufacture
- Hello Games
- Idea Factory
- Kadokawa Games
- Koei Tecmo
- Marvelous AQL
- Mercury Steam
- Namco Bandai
- O-Two Inc.
- Platinum Games
- Sony Computer Entertainment
- Spike Chunsoft
- Splash Damage
- Square Enix
- Sumo Digital
- Team 17
- TT Games
- WB Games
- Zen Studios
While no physical hardware was shown off at the event, Sony did confirm that the PlayStation 4 will accept discs via a Blue-ray disc drive, squashing all the rumors that suggested the console would be completely digital.
The affirmation came from Shuhei Yoshida, president of Sony Computer Entertainment’s worldwide studios.
At the Sony PS4 live event today, Alex Evans of Media Molecule took the stage to show off his vision of Sony’s upcoming console. He started by saying how he wants to take creative gaming to a whole new level and giving people the opportunity to record their dreams and show them others.
After spending two years researching the new motion capture tools, he decided that the move controller was the best option for users to use versus the new kinect-like feature the PS4 has.
Players can use the Move controller to sculpt 3D renders with a plethora of options for more advanced users. He ended his presentation showing him as a master puppeteer with the Move controller, telling characters how to play guitar, drums, and keyboards in simple-like motions.
No games were announced though by Media Molecule, but it clear what they have in mind for the PS4. And given their past history with LittleBigPlanet, I’ll have high expectations for whatever they decide to release and the ideology that whatever they put out will be great!
During the PlayStation 4 reveal, Sony showed off the slightly redesigned DualShock controller that looks exactly like the leaked images that came out earlier this week with a touchscreen in the center.
- Touchpad: This new feature rests between the D-Pad and face buttons. The interactive pad is identical to the one found on the back of the Vita.
- Analog sticks: The daul analog sticks are going to remain in the same position as before, yet they now have rims around the edges which should help them be much easier to grip.
- Speaker: The controller will sport a speaker located underneath the touchscreen that may be able to act as a microphone though Sony did not delve into any other details other than the fact that it is there.
- Share Button: A new share button has been added to the controller that will allow users to broadcast their games as you play them, respond to comments on your screen, upload videos to the internet, and more.
- Move Light Strip: The DualShock 4 controller is set to feature a built-in light that will interact with the PS4′s stereo camera. The light will allow the PS4 to identify the where a player is in the room, in three dimensions.
- Triggers: The new controller fixes the old problem of the shabby, stubby old analog sticks of the past that had your fingers slipping off of them in tense situations. The new analog sticks on the DualShock 4 are convex triggers.
- Misc: Sony’s new controller will also feature and enhanced rumble feature and less latency!
Gaikai’s Dave Perry has announced that the system will not be backwards compatible via disks with old PS3 games, but that Sony does have plans to offer games from all past PlayStation systems through the cloud.
While the PS3 games are “not be natively supported,” Perry said, a wide library of PlayStation 3 games will be available for users.
Gaikai will also offer users the chance to stream their PS4 games straight to their Vita, with their end goal being that all PS4 games will be available to be played on the Vita via the streaming service.
Players will also be able to jump into their friend’s game and spectate and even be able to control your game to help you get through a tough boss or dungeon. Players will also be able to act as dungeon masters in some games, being able to add things like potions into the game world.
More info from the event to come so stay tuned on the site!
Andrew House from Sony announced that the PlayStation 4 will support and explore new business models such as free-to-play and episodic gaming that developers may want to use.
Maybe with native support and a larger hard drive, the free-to-play market could see a huge spike in popularity with the gaming industry if they can get the support of arguably the most widely used console in the world, instead of being restrained to the few that still play games on PC.
Sony did not address any standard price points on these indie games or if they’ll support micro-transactions in game, but I’m sure they’ll be more to come on that in the coming future.
Stay tuned on the site for more info.
Sony’s next generation console is going to ship with a Kinect0like stereo camera peripheral and a controller with a Move sensor built in.
During the PlayStation 4 live conference, developer and platform lead Mark Cerny detailed some of the functionality of the new PlayStation controller. According to Cerny, the PS4 will ship with a stereo camera peripheral that works with the PlayStation controller, which will feature a sensor on the back which can be sensed by the camera array.
Stay tuned for more info!