Following a massive 1.1GB launch day patch released last month, Killzone: Mercenary received another behemoth of an update today that is 1.2GB, eveloper Guerrilla Cambridge announced.
The PlayStation Blog says that the main purpose of the patch is to fix a number of connectivity issues players have been experiencing. stability issues, and better improve respawn points in all multiplayer modes, with the goal being “to give a better balance to the multiplayer games.”
“Please note that our previous workaround information regarding connectivity is now redundant, and it’s recommended that any steps you may have followed in order to connect should now be reverted,” the post reads. “Getting everyone into games (and keeping them there) remains our number one goal on the Mercenary team. Given the myriad of network setups and usage patterns out there, we realize that issues may still arise. As such, we’ve now set up a poll to allow more detailed feedback to be given.”
The problem with all these massive patches though is that the memory cards aren’t very big for the Vita. The bundles themselves only come with a 4GB memory card. Let us know in the comments if you’ll be getting the update or not because of this. We’d love to hear your opinion!