Original Binding of Isaac Receives New Content
Most of you will probably be aware of Binding of Isaac as the roguelike indie flash game that hit stores in 2011 by Edmund McMillen and Florian Himsl. The game was received warmly and was eventually re-released as Binding of Isaac: Rebirth in November 2014, adding in a host of new features such as new characters, enemies, items and more, that couldn't be implemented in flash originally.For all you fans that have moved onto Rebirth since, you might want to take another look at the original. Florian Himsl, the co-developer of the original Binding of Isaac, has released a fresh update to the game adding a new Hard mode, newly dubbed 'eternal' enemies, a host of bug fixes and a few other changes. The update is free on Steam but will require the expansion Wrath of the Lamb to play.
Most of you will probably be aware of Binding of Isaac as the roguelike indie flash game that hit stores in 2011 by Edmund McMillen and Florian Himsl. The game was received warmly and was eventually re-released as Binding of Isaac: Rebirth in November 2014, adding in a host of new features such as new characters, enemies, items and more, that couldn’t be implemented in flash originally.
For all you fans that have moved onto Rebirth since, you might want to take another look at the original. Florian Himsl, the co-developer of the original Binding of Isaac, has released a fresh update to the game adding a new Hard mode, newly dubbed ‘eternal’ enemies, a host of bug fixes and a few other changes. The update is free on Steam but will require the expansion Wrath of the Lamb to play.
The details of the update was released by Himsl on YouTube earlier in the year.
Source: PC Gamer, Indie Haven.