The best from Square Enix's E3 2015 press conference
I have an iffy relationship with Square Enix. Personally, I've always disliked JRPG's. I never thought that the same system I use to turn off my computer could be used as a combat system, let alone had the audacity to create dozens of games with the system. The plots seemed too filled with hope, love, and the power of friendship for me to ever seriously get immersed in, and they always had the problem of being a bit fetishistic when fans got excited about something minor in the game. However, they also published the Just Cause series, an open-world franchise that has taken up more of my time than my GPA would like to see. With that I patiently waited for their E3 2015 conference to start.The stream started with a general form of "Square Enix is growing and improving" by Phil Rogers of Square Enix. Quite generic and easily forgotten, like this paragraph of just two sentences.
I have an iffy relationship with Square Enix. Personally, I’ve always disliked JRPG’s. I never thought that the same system I use to turn off my computer could be used as a combat system, let alone had the audacity to create dozens of games with the system. The plots seemed too filled with hope, love, and the power of friendship for me to ever seriously get immersed in, and they always had the problem of being a bit fetishistic when fans got excited about something minor in the game. However, they also published the Just Cause series, an open-world franchise that has taken up more of my time than my GPA would like to see. With that I patiently waited for their E3 2015 conference to start.
The stream started with a general form of “Square Enix is growing and improving” by Phil Rogers of Square Enix. Quite generic and easily forgotten, like this paragraph of just two sentences.
Roland Lestering of Avalanche Studios then came out to discuss about Just Cause 3. Upgrades to their Just Cause 3 system, such as multiple grappling hooks and wing suits, will be be able to be used later this year. The video they showed the chaos and free-roam map that is apparently over 400 square miles. A half-sleeping narrator talks over a gameplay trailer and discusses some of the new changes, such as a more stable parachute that can be shot from, and a bit into how the wing suit works. They also promise the same 007-esque missions that have become a staple of the series with the promise of allowing you to complete them how you want.
That’s been a big pull for me and something I found depressing about games like Farcry 3. Why do I have to take out my opponents with only a knife? I’ve got a sniper rifle, a car, and a few pounds of explosives; I can think of multiple ways my target’s life can end. Why should I just use a knife? I’m definitely glad to see the same style of gameplay with new touch-ups to a fun and engaging series.
A sneak-peek of some early artwork is shown for a new title by Platinum Games.
Next we have a Lara Croft video of her actually doing some tomb raiding for once. The video for The Rise of the Tomb Raider looked like there would definitely be more of the classic puzzle-solving and less of an
Shinji Hashimoto then came up and started speaking. I, along with most of the Western world, do not speak Japanese, so thankfully they gave us a translator to….oh wait, they didn’t. He said something, I’d like to believe the secret to making the perfect apple pie recipe, then played the Final Fantasy VII HD Remake trailer. After the trailer, it just announced that it would be given more information later. Apparently someone didn’t tell Hashimoto that they already revealed that trailer the day before, but nevermind that. Hashimoto finally came back with a translator and discussed that the PC port of Final Fantasy VII will now be coming to iOS and PS4, which seems irrelevant since they’ll be doing a complete remake of the game soon, most likely for the PS4. If you ever wanted to own two different versions of the same game, the Final Fantasy VII is definitely the game for you!
The words “Kingdom Hearts” were then mentioned, excitement brewed, and then proceeded to die with the announcement of some sort of mobile game titled Kingdom Hearts X: Unchained. The video played, and the eyes were more glazed than a hooker working the corner of a Krispy Kreme. According to the video, the plot will then be linked to Kingdom Hearts 3, and excitement then hyped back up. Being released for the Xbox One and PlayStation 4, the game footage was delayed a bit while another video was shown discussing the tight bond of friendship and love Square Enix shares with Disney. The gameplay video showed much more fast-paced combat now that it’s not turn-based, which is sorta like improving a porn shoot by removing the people’s clothes. Two characters mention the Keyblades War over a game of fantasy chess, adding to the mystery of the what the plot will base itself around.
A new Hitman was then announced, with the innovative titled of “Hitman.” An organic assassination system was discussed. If you fail to kill your target, then that mission is done with forever. Io Interactive then showed the first gameplay video for Hitman. The classic Hitman concept of disguises and fancy assassinations seems to have been expanded with more ways to infiltrate and kill targets. Players can also create their own targets and share them online. Overall it looked like a nice return to form for the Hitman series.
Star Ocean then went through a trailer of their game’s history, along with a new titled called Star Ocean Integrity and Faithfulness that is being released in Japan and North America. A new trailer for the game was then shown after a brief introduction by the game’s creator. The game looks very identical to a Final Fantasy game but without the turn-based combat (see Kingdom Hearts 3 paragraph for why this is good). There’s some emphasis on saving a planet, but nothing farther than that was announced for the plot. The new Star Ocean game is set to release in 2016.
I have to say, for all the IP they have under their belt, Square Enix managed to invoke little-to-no actual excitement. Everything seemed to be announced either in eggshell white bland or antique white bland, with the exception of Rise of the Tomb Raider and Just Cause 3. The Nier sequel reveal just made it look like the developers were on copious amounts of cocaine and overall was nier-ly forgotten about minutes later. Their creeping into the mobile market is hard to become excited over when games like Hitman: Go have to be placed next to Final Fantasy Portal App. Square Enix seemed to hope saying the title itself would get us excited for the game, which proved to be a bad assumption. As well, they left one of their most major titles, Final Fantasy XV, completely forgotten about. When other studios are announcing things like Battlefront and Fallout 4, even going as far as announcing their releases for this year, it didn’t help that Square Enix’s main gun was left in the shop. Hopefully the games themselves will prove to be more exciting than this conference was.