Those looking to get their hands on the revival of the cult classic Amplitude will have to wait at least until early next year says Harmonix. The delay was announced via the game’s Kickstarter earlier this week, “We’ve decided to double down, increase the project budget, and make the new Amplitude bigger and better than the scope of game we originally pitched to you all last year,” said Harmonix’s Alex Rigopulos in the post.
More game modes are being added including team play and multiplayer. Also, the songlist has almost doubled, going from 16 songs to 30, and those who have contributed to the Kickstarter will receive a bonus song.
Unfortunately, most of us will just have to wait until January to get our hands on the game. “We know that this schedule slip will be a disappointment to many of you. Frankly, it’s disappointing to us as well, as we’re all dying to play the finished,” Rigopulos said. “However, our judgment was that our highest priority is to deliver the best game we possibly can to our fans–the definitive version of Amplitude. We want to over-deliver for our biggest supporters, and that’s simply going to require some extra time.”