Ghost Recon: Wildlands dev diary explores authenticity
Ubisoft has released a new development diary for Ghost Recon: Wildlands.In the video (below) Sam Strachman, Ubisoft Paris' narrative designer, along with members of Red Storm, who created the original Ghost Recon titles, explore the upcoming games authenticity as well as the series' history.
Ubisoft has released a new development diary for Ghost Recon: Wildlands.
In the video (below) Sam Strachman, Ubisoft Paris’ narrative designer, along with members of Red Storm, who created the original Ghost Recon titles, explore the upcoming games authenticity as well as the series’ history.
Ghost Recon: Wildlands, which has reportedly been in development for over three years, was first announced at E3 this year and is the first ever open world game in the series. Ubisoft Paris has said it is the biggest open world Ubisoft has ever made.
Players will be able to traverse the massive open world of Bolivia, either solo or in four player co-op, by sea, air, or land with all manner of vehicles. Wildlands is being built as a non-linear game, which it’s developer says is designed to give “choices you make real, lasting consequences.”
Tom Clancy’ Ghost Recon: Wildlands will launch on PS4, Xbox One and PC sometime in 2016.