Rise of the Tomb Raider's story is 15-20 hours long, dev says
Crystal Dynamics has provided some context for how big Rise of the Tomb Raiders world will be. Lead Designer Mike Brinker revealed in an interview that the main story will be beatable in about 15-20 hours, but to complete everything the game as to offer, including completing every side quest and collecting all weapons, will take around 30-40 hours.Comparatively, 2013's Tomb Raider had an estimated length of 12-15 hours.
Crystal Dynamics has provided some context for how big Rise of the Tomb Raiders world will be. Lead Designer Mike Brinker revealed in an interview that the main story will be beatable in about 15-20 hours, but to complete everything the game as to offer, including completing every side quest and collecting all weapons, will take around 30-40 hours.
Comparatively, 2013’s Tomb Raider had an estimated length of 12-15 hours.
“It all comes down to how you want to play through the game,” Brinker said. “Running through the game will take you around 15-20 hours,” he told PixelVulture. “So expect double the play time collecting everything and exploring every secret tomb.”
Regards the games scale, Brinker said Rise of the Tomb Raider’s hub spaces, which are places full of secrets and collectibles for the players to explore, have been increased by three times the size, compared to the last game.
“So there will be lots more to see and do in each area of the game, too,” Brinker continued. “We have more challenge tombs, crypts, caves, and a bunch of extra things to do, like the side missions for the Remnant people, and the tomb guardians.”
Rise of the Tomb Raider launches on November 10th for Xbox One and Xbox 360, with PC and PlayStation 4 versions releasing sometime in 2016.