Fallout 4 patches coming soon, PC before consoles
Bethesda Game Studios recently announced plans to address glitches present in their action role playing game Fallout 4. Relaying through a blog post not only overwhelming gratitude towards fans and excitement over the successful launch of the latest entry in the Fallout series, Bethesda acknowledges a desire and plan to address technical issues experienced by players since the game's launch on November 10, 2015.According to the blog post, "It's true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once. Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we're happy that Fallout 4 is our most robust and solid release ever, and we'd like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development. But a hundred testers will never replicate the many millions playing the game now, and we're hard at work addressing the top issues."
Bethesda Game Studios recently announced plans to address glitches present in their action role playing game Fallout 4. Relaying through a blog post not only overwhelming gratitude towards fans and excitement over the successful launch of the latest entry in the Fallout series, Bethesda acknowledges a desire and plan to address technical issues experienced by players since the game’s launch on November 10, 2015.
According to the blog post, “It’s true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once. Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we’re happy that Fallout 4 is our most robust and solid release ever, and we’d like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development. But a hundred testers will never replicate the many millions playing the game now, and we’re hard at work addressing the top issues.”
The post continues “Our process for updating the game will include releasing a beta patch on Steam, followed by full release on PC, then release on the consoles. This process has worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge. We expect the first beta patch to be up next week.”
How do you feel regarding Bethesda’s patching process? What glitches have you experienced in the many hours you have logged in Bethesda’s newest sprawling, apocalyptic world? Let your thoughts be known through commenting below!