Mobile-adapted Oddworld: New ‘n’ Tasty hits PS Vita today
Though the game has already released on PS4, PS3, Xbox One, and PC, Oddworld: New ‘n’ Tasty for the PS Vita is more than just a simple port. Coming to the Vita today, January 19th, the game’s been re-designed “to be enjoyed on the bus, or laid back on the sofa, or for those sneaky 10 minute distractions under the desk while your boss calls this week’s Important Meeting.”A remake of the 1997 Oddworld: Abe’s Odyssey, New ‘n’ Tasty is an old school side-scrolling platformer. In regards to the Vita version, Bennie Terry, Executive Producer on the game, said on the PlayStation Blog, while it is still the same title that came to consoles, “it’s a refined, specially adapted version of the game that plays to the strengths of the mobile format, while still delivering that ‘AAA indie’ level of polish our fans have come to expect.”
Though the game has already released on PS4, PS3, Xbox One, and PC, Oddworld: New ‘n’ Tasty for the PS Vita is more than just a simple port. Coming to the Vita today, January 19th, the game’s been re-designed “to be enjoyed on the bus, or laid back on the sofa, or for those sneaky 10 minute distractions under the desk while your boss calls this week’s Important Meeting.”
A remake of the 1997 Oddworld: Abe’s Odyssey, New ‘n’ Tasty is an old school side-scrolling platformer. In regards to the Vita version, Bennie Terry, Executive Producer on the game, said on the PlayStation Blog, while it is still the same title that came to consoles, “it’s a refined, specially adapted version of the game that plays to the strengths of the mobile format, while still delivering that ‘AAA indie’ level of polish our fans have come to expect.”
With every piece of design, from restructuring the controls to changing the appearance of in-game items and retaining the single-button ‘quiksave’ and ‘quikload’ features of the PS4 version, the game coming to the PS Vita is built with the Vita itself in mind.
“We’ve also worked tirelessly to ensure that the visual experience on PS Vita matches up as closely as it can with the other versions,” Terry continues. “We’ve made the game look a little grittier — gone is the bloom and glow leaving an aesthetic that closer resembles the 1997 classic — while tweaking every single area in the game to suit the platform.”
Terry concludes, saying, “All this makes for what we think is a great version of Oddworld: New ‘n’ Tasty. One designed for gaming on the go… but one that retains all the great playability, humor, visual direction and audio from its bigger brothers.”
Oddworld: New ‘n’ Tasty is available on PS Vita now. And best of all, due to cross-buy, if you happened to pick up the game for free on PS+ back in March, the PS Vita version is free as well. Will you be giving it a try? Let us know in the comments.