Titanfall 2 promises a “grounded and dirty,” single player campaign
When Titanfall blasted its way onto the scene in 2014, one of the primary complaints about the competitive, mech-filled first-person shooter was the lack of an in-depth single player story for players to sink themselves into. That’s all set to change with Titanfall 2.Speaking with Forbes, lead writer Jesse Stern explained developer Respawn Entertainment just didn’t have the resource the first time around to do multiplayer and single player. But with the studio’s first game under its belt, the team is ready to deliver even more of the intense multiplayer action, along with an entirely original, fleshed out single-player campaign.
When Titanfall blasted its way onto the scene in 2014, one of the primary complaints about the competitive, mech-filled first-person shooter was the lack of an in-depth single player story for players to sink themselves into. That’s all set to change with Titanfall 2.
Speaking with Forbes, lead writer Jesse Stern explained developer Respawn Entertainment just didn’t have the resource the first time around to do multiplayer and single player. But with the studio’s first game under its belt, the team is ready to deliver even more of the intense multiplayer action, along with an entirely original, fleshed out single-player campaign.
“So we are doing our best to deliver a vision of grand global colonial warfare retelling the story of the American Revolution and the American Civil War in space,” Stern explained. “We imagined the next generation of immigrants moving out to the new frontier of an inhabitable planet. Rather than taking a traditional sci-fi approach to that we wanted to look at how that would happen practically, what the ships would look like and with machines that were designed for excavation and construction, demolition and working the land, and what happens when they are turned into instruments of war.”
As for what that means tonally, “What inspires us is the junction of technological advancement with the inevitability of conflict and war and what the next war might look like. In Titanfall 2 there will be a lot of [scenes] where science meets magic, but keeping it grounded and dirty and human and real.”
Stern didn’t stop there though. He went on to reveal even more about the project, like the fact it will definitely be multi-platform and we might even see the game release later this year.
“We’re only a little past a year into it,” he said. “It takes two years to make these things usually. Sometime late this year or early next seems like the right neighborhood (for completion).”
For those wanting an even greater look into the world of Titanfall, Stern dropped a potentially large bombshell, admitting Respawn and Lionsgate TV are in talks for a Titanfall television show. “It would be very expensive,” Stern added. “We are trying to find a way to tell a story in the worlds we want to be in and produce in the TV model.”
Stern is no stranger to TV, having worked on NCIS as a writer and a producer for many years.
What do you think of Titanfall 2 taking a “grounded and dirty and human and real” approach with its single player campaign? And what would you think of a Titanfall TV show? Let us know in the comments.