Blizzard will balance each Overwatch platform seperately, dev says
Blizzard, the developer behind the upcoming multiplayer focused first-person shooter Overwatch, will handle balance issues for the console and PC versions seperately. In a Q&A session with streamer Th3Jez, game director Jeff Kaplan said that it will give gamers comfort that the game will be optimized for their platform of choice.“We don’t want to do anything that would harm PCs because of console tuning,” Kaplan said. “And there’s been a lot of unease about, ‘I play on this platform, which means the other one is going to ruin it for us,’ and we wouldn’t do that.”
Blizzard, the developer behind the upcoming multiplayer focused first-person shooter Overwatch, will handle balance issues for the console and PC versions seperately. In a Q&A session with streamer Th3Jez, game director Jeff Kaplan said that it will give gamers comfort that the game will be optimized for their platform of choice.
“We don’t want to do anything that would harm PCs because of console tuning,” Kaplan said. “And there’s been a lot of unease about, ‘I play on this platform, which means the other one is going to ruin it for us,’ and we wouldn’t do that.”
Kaplan goes on to talk more about Weekly Brawls which will feature more rewards and the posibility of including future PvE support. The full interview can be found below.
Overwatch launches May 24, 2016 on PS4, Xbox One, and PC.
https://www.youtube.com/watch?v=GC3v38Joo4U