Gears of War: Ultimate Edition now allows PC unlocked frame rates
Following a recent Windows 10 Universal Windows Platform, Gears of War: Ultimate Edition now allows for unlocked frame rates. The gaming focused Windows 10 update brings the capability for unlocked frame rates, along with AMD- and Nvidia-compatible monitor refresh rates.While it will depend on each developer to implement the changes in their game’s the UWP update allows for those changes to now take place. Microsoft is working to bring the same new options to the recently released beta of Forza Motorsport 6: Apex.
Following a recent Windows 10 Universal Windows Platform, Gears of War: Ultimate Edition now allows for unlocked frame rates. The gaming focused Windows 10 update brings the capability for unlocked frame rates, along with AMD- and Nvidia-compatible monitor refresh rates.
While it will depend on each developer to implement the changes in their game’s the UWP update allows for those changes to now take place. Microsoft is working to bring the same new options to the recently released beta of Forza Motorsport 6: Apex.
The Gears of War: Ultimate Edtion update also fixes a number of bugs. Here’s the full patch notes:
- Fixed sniper rifle input when zoomed in.
- Restriction on total number of strict NAT machines allowed in MP eliminated.
- FPS counter update rate adjusted.
- Added V-sync toggle to video options. Toggle “off” to not be limited by your monitors refresh rate. Note: This requires an OS update that can be found here: https://support.microsoft.com/en-us/kb/3156421
- Added frame rate limit selector to video options. Use to reduce your frame rate if you are getting too much tearing, or choose unlimited to let the game render as fast as possible. Note: This option is best used with v-sync off. With v-sync on, it will force the game onto a refresh interval (render every refresh, every second refresh, etc.).
- Added anisotropic filtering setting to video options.
- Added FPS counter toggle to video options.
- Fixed a bug where post processing could become disabled.
- Fixed a bug where PSO’s could be created on the fly instead of read from the cache, causing hitches.