Back during E3, there were numerous ‘Active Time Reports’ with Square Enix, one of which introduces a familiar mechanic in Final Fantasy XV. Ever since Final Fantasy X, the games have moved away from the traditional ‘Active Time Battle’ style of combat gameplay. Now, ‘Wait Mode’ will be an option in Final Fantasy XV. A system that will “allow players to gain a strategic advantage by momentarily pausing the action and making the game easier to play for those who aren’t versed in action games” according to Square Enix.
As mentioned, this mode can be toggled on or off, depending on the needs of the player. With the huge jump towards a very fast-paced, active combat style, Square Enix has made sure to dial it back and allow newcomers to the new style to be overwhelmed by the transition.
The new system isn’t exactly like how the traditional turn based combat is, but more akin to the Final Fantasy XII gambit and ‘wait mode’ feature.
Furthermore, countless screenshots featuring the characters arose from E3, some of which show some interesting aspects of the game including combat, driving, resturant hopping and much more. Certain features that haven’t been mentioned so far look to be a food system that grants bonuses and buffs to the consumer and new link attack types.
Final Fantasy XV will be available for PlayStation 4 and Xbox One on September 30th, 2016.