No Man’s Sky developer is working to address ‘critical issues’
A new post from Hello Games' Sean Murray confirms that the developer is working on a new patch for No Man's Sky to address issues, bugs, and crashes that players have reported.According to Murray, the number of people playing No Man's Sky and the length of their play times are greater than the team expected, and as a result, Hello Games has hired a new QA team to work alongside the Sony QA team.
A new post from Hello Games’ Sean Murray confirms that the developer is working on a new patch for No Man’s Sky to address issues, bugs, and crashes that players have reported.
According to Murray, the number of people playing No Man’s Sky and the length of their play times are greater than the team expected, and as a result, Hello Games has hired a new QA team to work alongside the Sony QA team.
He goes on to say that the team is currently working on the “most critical issues” which should be addressed by a patch released soon.
Murray provided the following workarounds if you come across a performance problem prior to the new patch.
- If you believe you are stuck, or can’t reach your ship, be aware you can jetpack forever whilst pushing against any surface
- If you have made a mistake – you can revert to any of your two previous saves in the Options Menu
- If you have left your ship somewhere inaccessible, you will be able to summon it from landing pads or beacons found at most buildings or points of interest (marked by question marks).
“For those this does not help, please know we are working to resolve these issues as soon as possible in a patch. This will include crash fixes also,” Murray wrote. “We sincerely apologise to anyone affected in the meantime.”