As has been the case for prior Witcher 3 patches, don’t be surprised if PC sees the changes first.
Witcher 3 1.04/1.05
- Geralt will no longer interact with candles near chests and other interactive element
- General stability and performance improvements
- Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
- Improved camera smoothness
- Performance improvements during some cutscenes
- Fixed case where game was crashing on loading a save in certain situations
- Various bug fixes and user experience improvements in GUI panels.
- Fixed issue where some players were unable to run after Wandering in the Dark quest
- Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
- Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest.
- Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
- Fixed issue where Player was unable to move freely during Blindingly Obvious quest
- Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
- Fixed issue where Player could get trapped in Turseach castle ruins
- Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
- Fixed issue where Player was unable to talk or interact with certain NPCs
- Fixed issue where Sirens in quest Lord of Undvik could be invulnerable
- Fixed issue where player was unable to use certain actions after Carnal Sins quest
- Fixed issue where Geralt was sometimes unable to mount Roach
- Fixed issue where some players where experiencing infinite loading screen during King’s Gambit quest.
- Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
- Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest
- The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch