I’ve been a gamer for as long as I can remember. From my humble beginnings playing FIFA on the Playstation during early saturday mornings as a child, ... Read More...
Since launch, Destiny players have asked for a great deal of features in Bungie's space-roaming epic. From in-game voice chat, to more content, these ... Read More...
Considering the first Halo game has been out for almost 14 years, and the latest instalment almost 3, it's a wonder that Halo players still find inven... Read More...
Dave Mervik, the Narrative Designer for Tarsier Studios, took the time to talk to me about Roald Dahl novels, the hidden blessings in cancelled games,... Read More...
The video game industry seems to go through phases: Minecraft brought with it a boom in the indie scene; the push for digital reliance ushered in a ho... Read More...
In spite of all that Bungie promised for Destiny before launch, of how much the game encourages grinding, and of how the story is presented, I persona... Read More...
Another week, another visit from Xur, everyone's favourite Agent of the Nine. This weekend is a great time to start up Destiny, considering Xur has br... Read More...
If you were to file anything under "things you never knew you wanted", it would have to be these 80s-themed Destiny posters. Featuring Strike bosses f... Read More...
Destiny is a game filled with shortcuts, cheeses, and glitches players discovered to ease their way through the game's myriad of activities. This guid... Read More...
I had the opportunity to talk with Mathieu Fremont from the French Studio OSome Studio on the influences behind their new game White Night.
G - First ... Read More...